Introduction |
Halloween is coming up and it's time to do some pranks.
Everyone likes Halloween and I'm no exception. Every year me and my
wife decorate the house with lot's of bugs, spider webs, creepy posters
and of course lot's of Halloween candy.
While making the normal Halloween preparations I came up
with the idea of making a circuit that would make some scary
noises and also would react to movement.
I expect to get some screams and laughs from friends that come
to visit us this year.
The circuit is basically a sound chip that records and stores sounds
in memory and plays them back with a microcontroller and it's
triggered by light and motion.
The sound chip is from maker winbond and has a very good sound
quality.
Schematic |
Parts List |
R1 10K ohms resistor
R2 1K ohms resistor
R3 100K ohms resistor
R4 5K1 ohms resistor
R5 470K ohms resistor
R6 10K ohms resistor
R7 10K ohms resistor
R8 1K ohms resistor
LDR Light dependent resistor
C1 100nF capacitor
C2 100nF capacitor
C3 100nF capacitor
C4 100nF capacitor
C5 10uF capacitor
C6 22uF capacitor
C7 220uF capacitor
C8 4.7uF capacitor
SENSOR GP2D12 from Sharp
IC1 12F683 microcontroller from Microchip
IC2 ISD 2532 from winbond
S1 Push button
SP Speaker
MIC Electret microphone
Others:
Box
PCB
Jumpers
4.8V Battery Pack
Hex program for the microcontroller
R2 1K ohms resistor
R3 100K ohms resistor
R4 5K1 ohms resistor
R5 470K ohms resistor
R6 10K ohms resistor
R7 10K ohms resistor
R8 1K ohms resistor
LDR Light dependent resistor
C1 100nF capacitor
C2 100nF capacitor
C3 100nF capacitor
C4 100nF capacitor
C5 10uF capacitor
C6 22uF capacitor
C7 220uF capacitor
C8 4.7uF capacitor
SENSOR GP2D12 from Sharp
IC1 12F683 microcontroller from Microchip
IC2 ISD 2532 from winbond
S1 Push button
SP Speaker
MIC Electret microphone
Others:
Box
PCB
Jumpers
4.8V Battery Pack
Hex program for the microcontroller
PCB |
The PCB used for this Project is double layer and its size is
Top Side
Here is the top side
Bottom Side
Here's the bottom side.
How it works: |
This circuit has 2 sensors. One motion sensor ( Sharp GP2D12 )
and a light sensor ( LDR ). The microcontroller monitors both
sensors and triggers the sound chip in certain conditions.
Every time the circuit is powered on, the microcontroller stores
the distance read by the sharp sensor and uses this as reference
for the space available for object/people detection. Anything
moving in front of the sensor up to that reference activates the
first stored sound.
The other 3 sounds are time triggered only when the light is out.
The LDR senses the light intensity and only when placed in darkness
it will activate the remaining sounds. Sometimes the sounds are
individually played and sometimes combined. There are 4 sounds
slots available with max. length of 6 seconds each.
How to record sounds: |
The PCB has some connectors with jumpers making it possible to
change from record to playback mode and vice versa.
Connector #1 named REC/PLAY is a 3 pin connector and jumper
connection must be placed to the left side for record mode or to
the right side for playback mode.
Also connector #2 named Jumpers must have 2 jumpers installed
for playback mode. This is responsible for the memory address of the
sounds.
When in record mode, some wire jumper connections must be made
to change the address of the recordings manually connecting pin
2 and 3 to VDD or VSS according to table bellow:
For VDD and VSS connections it's possible to
use connector named + -
Recording: With power off, connect a microphone, move jumper
to record mode and connect message pin 2 and pin 3 to VSS.
Turn on the power and prepare the sound you wish to record for #1 sound.
Press and keep the S1 push button while recording. Release the button
Press and keep the S1 push button while recording. Release the button
to stop recording.
Connect pin 2 to VDD and keep pin 3 to VSS - this will address sound #2.
Press and keep the S1 push button while recording. Release the button
Connect pin 2 to VDD and keep pin 3 to VSS - this will address sound #2.
Press and keep the S1 push button while recording. Release the button
to stop recording.
Connect pin 2 to VSS and pin 3 to VDD - this will address sound #3.
Press and keep the S1 push button while recording. Release the button
Connect pin 2 to VSS and pin 3 to VDD - this will address sound #3.
Press and keep the S1 push button while recording. Release the button
to stop recording.
Connect pin 2 to VDD and keep pin 3 to VDD - this will address sound #4.
Press and keep the S1 push button while recording. Release the button
Connect pin 2 to VDD and keep pin 3 to VDD - this will address sound #4.
Press and keep the S1 push button while recording. Release the button
to stop recording.
Turn the power off, disconnect microphone, restore address jumpers
Turn the power off, disconnect microphone, restore address jumpers
and move jumper to playback mode.
Hex Program |
The Hex program named HSCARE.HEX must be saved in the 12F683
microcontroller's memory before soldering on the PCB.
Assembly and testing |
After soldering all components on the PCB and once all sounds are
recorded it's time to get it inside a box. I've found the perfect box
for this project... this skull.
Placing the motion sensor in the eye section.
The sharp sensor adds a crazy eyes look to this skull.
The skull is ready to make some noise and scare the visitors.
Conclusion |
This is a very cool Halloween project. It's possible to record personalized
sounds making this even more interesting. I bet that this project will
bring many screams and laughs.
Downloads |
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